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Fire Emblem Awakening is the one you want. If you want a feel-good tactical RPG with a seriously strong cast of characters that you can get attached to, there’s no question about it. It’s a bit of a crutch, but it’s a nice compromise for players who want to experience the thrill of permadeath on Classic Mode, but can’t stop themselves from reloading a save every time they lose a unit.Īs always, it comes down to the player’s personal preference when deciding which 3DS Fire Emblem game is for you. The best part of Shadows of Valentia’s combat system is the introduction of Mila’s Turnwheel, which lets you reset a couple of turns if you make a bad move. It’s a brutal mechanic, but it definitely keeps you on your toes. The game also has a rather harsh fatigue feature that punishes your characters’ stats if you push them into battle after they’re exhausted.
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Shadows of Valentia also features class promotion, except Villagers are now able to promote to any base class once they’ve hit level three. Instead of attacking from one diagonal space away like in Awakening and Fates, archers are now able to hit their targets from a much larger distance. Archers also work a bit differently in this one. Take the difference between those values, and you’ll have your net amount of damage. The amount of damage you deal is determined by your unit’s attack stat and the enemy’s defense stat. Shadows of Valentia is a lot more old-school, and its combat system is all about stats.
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The stories of both games are comparable in quality, but overall, Fates feels like the safe sequel that didn’t quite know how to surpass Awakening’s epic tale. The sense of camaraderie in Fates is flimsy at best, causing the game’s plot to lose its weight and brevity at times. Many characters in Fates feel like reskins of the ones we’ve already seen in Awakening, and there isn’t really a ‘core cast’ to get attached to. However, Fates often feels too much like a game struggling to follow in Awakening’s footsteps. The overall plot of Fates is engaging, and the payoff in Revelation is definitely worth playing through the two separate campaigns preceding it. You’ll get closure to your story in Revelation, where the player character and Azura reject both families and strike out on their own. At the end of Birthright and Conquest, you get hints that perhaps there are darker forces at work, and your story isn’t quite over yet. Depending on which version of the game you bought, you start off your story with either Hoshido or Nohr, and your enemies will be your siblings from whichever family you chose to turn your back on. However, Shadows of Valentia does place a much larger emphasis on its story and plot, and the key characters feel more alive in this game because of that.įire Emblem Fates is a curious set of games. It doesn’t feature any of those newcomer-friendly additions like character pairing and castle-building, and even the battle system completely does away with the weapon triangle we’ve grown so used to. This one’s a different beast altogether as it’s a remake of the 1992 RPG Fire Emblem Gaiden.
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Fates was very similar to Awakening in that players could create their own characters and pair up their favorite supports, but with the added twist of having to decide where your loyalties lay: with Hoshido, or with Nohr.Īnd most recently, we saw the release of Fire Emblem Echoes: Shadows of Valentia. A third chapter, Revelation, was released shortly after that to tie up both perspectives and offer proper closure to the overall story. Of course, the series’ trademark tactical RPG combat and permadeath system was still in place, and it certainly hasn’t lost any of its punishing difficulty.įollowing Awakening, Nintendo released Fire Emblem Fates: Birthright, and Conquest, two games which told the same story from two opposing sides. Widely regarded as a modernization of the series, Awakening and Fates were great entry points for newcomers like myself, and helped to ease them in with elements like character creation, and more importantly, character shipping and baby making after that.
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The Fire Emblem series has seen a dramatic surge in popularity since the release of Fire Emblem Awakening back in 2013.
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